Balanced
Worlds is hiring for all positions! We are especially interested in 3d character
& level artists as well as programmers with strong web experience. We are
currently working on our yet-to-be-announced original 3rd-person fast-action
shooter.
Our team of experienced developers have directly contributed to a myriad
of successful titles and franchises including Resistance: Fall of Man, the
Ratchet and Clank series, Red Faction series, Spy Hunter 2, End War 2008,
Splinter Cell series, Halo series, Age of Empires, BeoWulf, and the Descent
series.
The name “Balanced Worlds” symbolizes our studio’s core values. We provide an
inspired, efficient, and collaborative atmosphere. Our games combine artistic
creativity, cutting edge technology, and tight design to deliver mass market
appeal. We harmoniously balance eastern and western business practices, staff,
and cultures. Balanced Worlds also has a strong dedication to work-life balance
because it is an essential component of an environment that fosters long-term
creativity and productivity. By providing one of the best work environments in
the industry, along with competitive salaries and bonuses, our goal is to
consistently create world class games through the retention of our key
employees.
Beijing was the
most natural location for Balanced Worlds. Within Beijing there is a very strong desire to
create high quality games. And this desire is supported by graduates from top
art, design, and engineering universities. The founders, Christopher Pfeiffer
(CEO) and Maxim Garber (CTO), have great respect for China’s
past, love living in Beijing,
and are guiding their team toward a prosperous future.